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Curriculum
1. Getting Set Up
2. What a Compiler Actually Does
3. Values and Types
4. Control Flow
5. Functions
6. Arrays, Strings, and Your First STL Tools
7. Pointers and References
8. The Memory Model
9. Structs, Classes, and Object Lifetime
10. Smart Pointers
11. Debugging and Tooling
11.1 Warnings as Errors
11.2 GDB: Breakpoints, Stepping, Inspecting
11.3 AddressSanitizer and UndefinedBehaviorSanitizer
11.4 Valgrind
11.5 Reading a Stack Trace
11.6 Milestone Project 2 — Dynamic Array from Scratch
12. Templates
13. The Standard Library
14. Lambdas and Functional Style
15. Error Handling
16. Object-Oriented C++
17. Project Structure and the Build
18. Testing
19. Idioms and Design
20. Concurrency
21. Performance
22. Compile-Time C++
23. Interfacing Outward
24. Capstone Projects
← All modules
Modules 11
Debugging and Tooling
Warnings, GDB, sanitizers, Valgrind, and Milestone Project 2.
11.1
Warnings as Errors
11.2
GDB: Breakpoints, Stepping, Inspecting
11.3
AddressSanitizer and UndefinedBehaviorSanitizer
11.4
Valgrind
11.5
Reading a Stack Trace
11.6
Milestone Project 2 — Dynamic Array from Scratch